BACK4BLOOD

Status Icon Guide


Have you noticed those weird icons that sometimes appear at the bottom of your screen while playing Back4Blood? Here is a list of those icons, and what they mean!

These icon summaries focus on active and on-going effects, so they may not explain all details of the card that activates them. For effects that stack, the max number of stacks is displayed next to the icon. Please note that some icons are shared by multiple cards.

5
AdrenalineFueled
Recover 5 Stamina
Generating +7 Stamina over 7 seconds
ADRENALINE FUELED
Player Deck
AI Assistant Module
Increased item reuse chance
Deactivates when harmed by ridden
AI ASSISTANT MODULE
Player Deck
4
Avenge the Fallen
+30% Damage
+20% Reload Speed
Unlimited ammo
AVENGE THE FALLEN
Player Deck
6
Belligerent
+4% Damage
All stacks removed when a cleaner is incapped or killed
BELLIGERENT
Player Deck
Berserker
+5% Melee Damage
+5% Melee Speed
+5% Move Speed
BERSERKER
Player Deck
Bodyguard
A teammate is close enough to trigger Bodyguard:
If you get hit, they will take 75% of that damage and you will take none
BODYGUARD
Player Deck
Breakout
Breakout ability on cooldown
BREAKOUT
Player Deck
Chemical Courage
+25% Damage
CHEMICAL COURAGE
Player Deck
Power Swap
+20% Bullet Damage
+20% Melee Damage
POWER SWAP
Player Deck
10
Clean Kill
+2.5% Damage
CLEAN KILL (Jim)
Cleaner Ability
15
Confident Killer
+1% Damage
CONFIDENT KILLER
Player Deck
10
Crippling Frequency
-1 incoming damage to nearby teammates for 7 seconds
CRIPPLING FREQUENCY
Player Deck
Defensive Maneuver
+25% Damage Resistance
DEFENSIVE MANEUVER
Player Deck
Down in Front!
Cannot take or deal Friendly Fire damage
DOWN IN FRONT!
Player Deck
Hunker Down
+10% Damage Resistance (max 90%)
+40% Accuracy
HUNKER DOWN
Player Deck
Experienced EMT
+10% Max Health
+10% Max Stamina
+10% Stamina Regen
EXPERIENCED EMT
Player Deck
Expired T5
Generating a cloud that deals 1 fire damage per second to weakspots
EXPIRED T5
Player Deck
Experimental Stimulants
Generating a cloud that grants
+20% Damage
+30% Reload Speed
EXPERIMENTAL
STIMULANTS
Player Deck
Experimental Stimulants Cloud
Standing in a cloud that grants
+20% Damage
+30% Reload Speed
EXPERIMENTAL
STIMULANTS
Player Deck
Experimental Stun Gun
Bash stuns ridden, with a 10 second cooldown
Deactivates when harmed by ridden
EXPERIMENTAL
STUN GUN
Player Deck
Experimental Stun Gun Cooldown
Stunning bash is on cooldown
EXPERIMENTAL
STUN GUN
Player Deck
20
Fill 'em Full of Lead
+1% Damage
+1% Fire Rate
+5% Swap Speed
FILL 'EM FULL OF LEAD
Player Deck
Fire in the Hole!
+25% Sprint Speed
FIRE IN THE HOLE!
Player Deck
10
In the Zone
+5% Reload Speed
IN THE ZONE
Player Deck
4
Inspiring Sacrifice
Healing 20 Health over 10 seconds
INSPIRING SACRIFICE
Player Deck
Meatgrinder
While crouched and using an LMG,
+30% Move Speed
+30% Accuracy
MEATGRINDER
Player Deck
10
Meth Head
+5% Melee Speed
+5% Melee Stamina Efficiency
METH HEAD
Player Deck
Numb
+10% Damage Resistance when you have Temp Health
NUMB
Player Deck
On Your Mark
7.5% ammo restored
+10% Move Speed while firing
+15% Reload Speed
+25% Swap Speed
ON YOUR MARK
Player Deck
Over-Protective
A teammate within 15 meters received 5 or more damage
+20% Damage for 5 seconds
OVER-PROTECTIVE
Player Deck
3
Patient Hunter
+10% Bullet Damage
PATIENT HUNTER
Player Deck
Pep in Your Step
+8% Move Speed
PEP IN YOUR STEP
Player Deck
Poultice
Healing 20 Health over 30 seconds
POULTICE
Player Deck
10
Power Strike
+10 Bash Damage
All stacks consumed on use.
POWER STRIKE
Player Deck
RunLikeHell
+12% Move Speed
+15% Sprint Speed
RUN LIKE HELL
Player Deck
Sadistic
+5% Weakspot Damage
SADISTIC
Player Deck
3
Steady Aim
+10% Recoil Control
STEADY AIM
Player Deck
Stimulants
+20% Stamina Regen
+15% Reload Speed
+15% Swap Speed
STIMULANTS
Player Deck
Trigger Control
+0.5% Accuracy
TRIGGER CONTROL
Player Deck
Cocky
-120% Accuracy for 3 seconds
COCKY
Player Deck
True Grit
Healing 10 Health over 5 seconds
TRUE GRIT
Player Deck
3
Heart Crosshairs
+5% Weakspot Damage
TUNNEL VISION
Player Deck
Heart Crosshairs
+5% Bullet Damage for each weakspot kill in the last 10 seconds
NEEDLE'S EYE
Legendary Attachment
7
Ultrasonic Wound Therapy
Healing nearby teammates 1 Health per second for 7 seconds
ULTRASONIC
WOUND THERAPY
Player Deck
Headband Magnifier
Blinded for 1 second
HEADBAND MAGNIFIER
Player Deck
10
High Carb Diet
+1 max Health
+1 max Stamina
HIGH CARB DIET (Heng)
Cleaner Ability
Protect the Flock
+3 Damage Resistance and knockback immunity while reviving
PROTECT THE FLOCK (Dan)
Cleaner Ability
3
Vengeful
Increased combat attributes when others are incapacitated
VENGEFUL (Dan)
Cleaner Ability
4
Extra Padding
+20% Trauma Resistance
EXTRA PADDING
Burn Card
4
Hazard Suit
+20% fire resistance
+20% acid resistance
+20% axplosion resistance
HAZARD SUIT
Burn Card
Heads, You Lose
+5% Damage
Picking up a copper pile will either add one stack, or remove all stacks
HEADS, YOU LOSE
Legendary Intel
Smells Like Victory
Standing in a healing cloud
SMELLS LIKE VICTORY
Legendary Intel
Keyed Up
-10% Aim Speed
-10% Swap Speed
-10% Use Speed
KEYED UP
Legendary Accessory
Bile Covered
A Retch has puked on you, dealing acid damage
May decrease Reload, Move, and Use Speed
BILE COVERED (Retch)
Special Infected
Urchin Mine
Standing in an Urchin mine
Taking damage and slowing movement
URCHIN MINE (Urchin)
Special Infected
Pus Covered
A Reeker has exploded on you
A small horde has been summoned
PUS COVERED (Reeker)
Special Infected
Pus Covered
A Reeker variant has exploded on you
May decrease Reload, Move, and Use Speed
PUS COVERED
(Reeker variant)
Special Infected
Pusflinger Bait Jar
You have been hit by a Pusflinger
Stamina is draining, and zombies are attracted to you
BAIT JAR (Pusflinger)
Special Infected
10
Bleeding
Taking damage over time
BLEEDING
(Slasher/Bear Trap)
Special Infected
2
Smoldering
You have been hit by a smoldering crone
After 2 stacks, additional stacks will instead make you catch fire
SMOLDERING (Crone)
Special Infected
Burning
On fire and taking damage
Hold the "interact" key to put out the fire
BURNING (Crone)
Special Infected
Fearsome
You are standing next to a Bruiser with the "Fearsome" attribute
-20% Damage
FEARSOME (Bruiser)
Special Infected
Festering
Decreased Stamina
Decreased Healing Efficiency
Cured by med kits, first aid cabinets, and Doc's heal
FESTERING (Ridden)
Special Infected
Pinned
Immobilized
PINNED (Hocker)
Special Infected
Toxin
You have been pinned by a Hocker with the "Toxin" attribute
-50% healing received for 30 seconds
TOXIN (Hocker)
Special Infected
Irritant
A Reeker with the "Irritant" attribute has exploded on you
+25% damage taken
IRRITANT (Reeker)
Special Infected
Chronic Injuries
-20% Trauma Resistance
-5% Damage Resistance
CHRONIC INJURIES
Corruption Card
30
Cost of Avarice
-2% Move Speed
-2% Sprint Speed
-2% Sprint Efficiency
COST OF AVARICE
Corruption Card
Deep Wounds
Instant 20 Trauma Damage
DEEP WOUNDS
Corruption Card
Warped Pile
You have picked up a Warped Pile
-5% Damage Resistance
WARPED PILE
Corruption Card
100
Noxious Fumes
-1.5% Accuracy
-0.8% Aim Speed
-0.5% Recoil Control
-0.35% Reload Speed
NOXIOUS FUMES
Corruption Card
100
Oxygen
+0.5% Accuracy
+0.9% Recoil Control
+0.35% Reload Speed
OXYGEN
Corruption Card
3
Hungry
Taking 1 Trauma Damage every 15 seconds
RAVENOUS
Corruption Card
3
Well Fed
Healing 1 Trauma Health every 15 seconds
WELL FED
Corruption Card
Sluggish
-20% max Stamina
-20% Stamina Regen
-5% Move Speed
SLUGGISH
Corruption Card
Sticky
-20% Reload Speed
-20% Swap Speed
STICKY
Corruption Card

Version 0.4 - updated Nov 5 2022

Want to help me improve this guide? Here's the most important info I seem to be missing right now:

Please contact me at Kuttlefisch@frostfeather.net if you are able to determine any of these values, or if you have other comments or suggestions.